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Black Jack probability

To use a strategy in the game of Blackjack can be very complicated, and you need to be an experienced player to be able to put into practice the best ways in all the various situations that can be introduced to you; the basic rules on the contrary are simple enough and they are learned in little time with short practice.  

The most part of the strategies for Blackjack are based on basic elements, one of the more used are the calculation of the probabilities, lets see an example calculated on this probability.   

If in a game we have 52 standard cards, the possibility to extract a 5 or a 6 are 4 on 52, that is 7.7%, and so up to when he reaches 9.  

For the cards with the value of 10, the ten and all the cards with a face, probabilities are very greater, since also the number of cards with value of 10 is greater, you can find well 16.   

Considering that our probabilities are notably high (we have well the 30.8% of probability to receive a card with value of 10), the possibility to complete a good score is not so remote then.  

Another thing that can give you an advantage on the bank is the fact that you have full liberty of choice, while the bank is bound to call a card up to a determined score; in the majority of blackjack tables the dealer has to keep on taking cards up to when it doesn't reach 16, and he can stay only if he has 17 or more points in hand, or in the best of the hypotheses for us that he might unpack.  

You can also plan the value of the hand since you have the power to decide the pot that you want to bet whether to double the bet, to divide the cards or to give in.  

But how can we apply all this to our strategy of game?  

Try to imagine that in your hand you have a total of 14 and the bank starts with a total of 16, in this logic case   the bank would  stay  to show then his cards; but considering that he is forced to take another card, it is higher the possibility to go out of the game.   

In fact our movements can heavily condition the game of the bank making him almost like a robot to our commands.  

In fact considering that the probabilities to fish a card with value of 10 are more higher of that to fish one with an inferior value, and considering that the bank doesn’t hold at least 17 points he cannot stop; we can manoeuvre the bank by using a bit of strategy and the probabilities of the going out of the cards.  

Thanks to this basic and easy strategy the bank can become a harmless adversary, and that we can pluck him like a chicken.